| Unreal |
| Automatic Size | Automatically determines the optimal export resolution for Unreal Engine based on the input terrain and project settings. |
| Target Size | Specifies the desired export resolution for Unreal Engine heightmaps and textures. Choose from standard Unreal-compatible sizes for best results.
X 8129Exports at 8129 x 8129 pixels, suitable for very large landscapes in Unreal Engine.
X 4033Exports at 4033 x 4033 pixels, commonly used for large terrain tiles.
X 2017Exports at 2017 x 2017 pixels, ideal for medium-sized terrain tiles.
X 1009Exports at 1009 x 1009 pixels, suitable for smaller terrain tiles or test scenes.
X 505Exports at 505 x 505 pixels, used for small terrain tiles or prototyping.
|
| Dont Resize Textures | Prevents automatic resizing of textures during export, preserving the original resolution of input textures. |
| LOD Info | Provides Level of Detail (LOD) information for exported terrain, enabling optimized rendering and streaming in Unreal Engine. |
| Format | Selects the file format for exported terrain data. Choose the format that best matches your Unreal Engine workflow.
PNGExports terrain data as PNG images, suitable for color maps and masks.
R 16Exports terrain data as 16-bit RAW files, recommended for heightmaps to preserve elevation detail.
RAWExports terrain data as RAW files, compatible with Unreal Engine for heightmaps and other data.
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| NamingApplies Unreal Engine-compatible naming conventions to exported files for easier import and organization. |
| Unreal Friendly Naming | Applies Unreal Engine-compatible naming conventions to exported files for easier import and organization. |
| Map 1 |
Height
Mask
Color
Weight
|
| Map 2 |
Height
Mask
Color
Weight
|
| Map 3 |
Height
Mask
Color
Weight
|
| Map 4 |
Height
Mask
Color
Weight
|
| Map 5 |
Height
Mask
Color
Weight
|
| Map 6 |
Height
Mask
Color
Weight
|
| Map 7 |
Height
Mask
Color
Weight
|
| Map 8 |
Height
Mask
Color
Weight
|
| Map 9 |
Height
Mask
Color
Weight
|
| Map 10 |
Height
Mask
Color
Weight
|
| InformationAdditional metadata or notes related to the Unreal Engine export process. |
| Information 2 | Additional metadata or notes related to the Unreal Engine export process. |
| Information 1 | General information or notes about the Unreal Engine export settings. |
| Commands |
| Add Input | Adds an additional input map layer for export, allowing for more complex terrain data to be sent to Unreal Engine. |